var last_serial = 0;
var last_x = 0;
var last_y = 0;
+var last_state;
var real_window_with_mouse = 0;
var window_with_mouse = 0;
var surfaces = {};
var GDK_CROSSING_GRAB = 1;
var GDK_CROSSING_UNGRAB = 2;
+// GdkModifierType
+var GDK_SHIFT_MASK = 1 << 0;
+var GDK_LOCK_MASK = 1 << 1;
+var GDK_CONTROL_MASK = 1 << 2;
+var GDK_MOD1_MASK = 1 << 3;
+var GDK_MOD2_MASK = 1 << 4;
+var GDK_MOD3_MASK = 1 << 5;
+var GDK_MOD4_MASK = 1 << 6;
+var GDK_MOD5_MASK = 1 << 7;
+var GDK_BUTTON1_MASK = 1 << 8;
+var GDK_BUTTON2_MASK = 1 << 9;
+var GDK_BUTTON3_MASK = 1 << 10;
+var GDK_BUTTON4_MASK = 1 << 11;
+var GDK_BUTTON5_MASK = 1 << 12;
+var GDK_SUPER_MASK = 1 << 26;
+var GDK_HYPER_MASK = 1 << 27;
+var GDK_META_MASK = 1 << 28;
+var GDK_RELEASE_MASK = 1 << 30;
+
+function getButtonMask (button) {
+ if (button == 1)
+ return GDK_BUTTON1_MASK;
+ if (button == 2)
+ return GDK_BUTTON2_MASK;
+ if (button == 3)
+ return GDK_BUTTON3_MASK;
+ if (button == 4)
+ return GDK_BUTTON4_MASK;
+ if (button == 5)
+ return GDK_BUTTON5_MASK;
+ return 0;
+}
+
function handleCommands(cmd_obj)
{
var cmd = cmd_obj.data;
var id = get_surface_id(ev);
id = getEffectiveEventTarget (id);
var pos = getPositionsFromEvent(ev, id);
- send_input ("m", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, ev.timeStamp]);
+ send_input ("m", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, last_state, ev.timeStamp]);
}
function on_mouse_over (ev) {
var pos = getPositionsFromEvent(ev, id);
window_with_mouse = id;
if (window_with_mouse != 0) {
- send_input ("e", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, ev.timeStamp, GDK_CROSSING_NORMAL]);
+ send_input ("e", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, last_state, ev.timeStamp, GDK_CROSSING_NORMAL]);
}
}
var pos = getPositionsFromEvent(ev, id);
if (id != 0) {
- send_input ("l", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, ev.timeStamp, GDK_CROSSING_NORMAL]);
+ send_input ("l", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, last_state, ev.timeStamp, GDK_CROSSING_NORMAL]);
}
real_window_with_mouse = 0;
window_with_mouse = 0;
if (window_with_mouse != id) {
if (window_with_mouse != 0) {
pos = getPositionsFromAbsCoord(last_x, last_y, window_with_mouse);
- send_input ("l", [window_with_mouse, pos.root_x, pos.root_y, pos.win_x, pos.win_y, time, GDK_CROSSING_GRAB]);
+ send_input ("l", [window_with_mouse, pos.root_x, pos.root_y, pos.win_x, pos.win_y, last_state, time, GDK_CROSSING_GRAB]);
}
pos = getPositionsFromAbsCoord(last_x, last_y, id);
- send_input ("e", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, time, GDK_CROSSING_GRAB]);
+ send_input ("e", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, last_state, time, GDK_CROSSING_GRAB]);
window_with_mouse = id;
}
if (real_window_with_mouse != window_with_mouse) {
if (window_with_mouse != 0) {
pos = getPositionsFromAbsCoord(last_x, last_y, window_with_mouse);
- send_input ("l", [window_with_mouse, pos.root_x, pos.root_y, pos.win_x, pos.win_y, time, GDK_CROSSING_UNGRAB]);
+ send_input ("l", [window_with_mouse, pos.root_x, pos.root_y, pos.win_x, pos.win_y, last_state, time, GDK_CROSSING_UNGRAB]);
}
if (real_window_with_mouse != 0) {
pos = getPositionsFromAbsCoord(last_x, last_y, id);
- send_input ("e", [real_window_with_mouse, pos.root_x, pos.root_y, pos.win_x, pos.win_y, time, GDK_CROSSING_UNGRAB]);
+ send_input ("e", [real_window_with_mouse, pos.root_x, pos.root_y, pos.win_x, pos.win_y, last_state, time, GDK_CROSSING_UNGRAB]);
}
window_with_mouse = real_window_with_mouse;
}
var pos = getPositionsFromEvent(ev, id);
if (grab.window != null)
doGrab (id, false, ev.timeStamp, true);
- send_input ("b", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, ev.timeStamp, ev.button]);
+ var button = ev.button + 1;
+ last_state = last_state | getButtonMask (button);
+ send_input ("b", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, last_state, ev.timeStamp, button]);
}
function on_mouse_up (ev) {
var id = get_surface_id(ev);
id = getEffectiveEventTarget (id);
var pos = getPositionsFromEvent(ev, id);
- send_input ("B", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, ev.timeStamp, ev.button]);
+ var button = ev.button + 1;
+ last_state = last_state & ~getButtonMask (button);
+ send_input ("B", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, last_state, , ev.timeStamp, button]);
if (grab.window != null && grab.implicit)
doUngrab(time);
var dir = 0;
if (offset > 0)
dir = 1;
- send_input ("s", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, ev.timeStamp, dir]);
+ send_input ("s", [id, pos.root_x, pos.root_y, pos.win_x, pos.win_y, last_state, ev.timeStamp, dir]);
return cancel_event(ev);
}
int root_y;
int win_x;
int win_y;
+ guint32 state;
guint64 time;
} PointerData;
p++; /* Skip , */
data->win_y = strtol (p, &p, 10);
p++; /* Skip , */
+ data->state = strtol (p, &p, 10);
+ p++; /* Skip , */
data->time = strtol(p, &p, 10);
return p;
event->crossing.y = data.win_y;
event->crossing.x_root = data.root_x;
event->crossing.y_root = data.root_y;
+ event->crossing.state = data.state;
event->crossing.mode = detail;
event->crossing.detail = GDK_NOTIFY_ANCESTOR;
gdk_event_set_device (event, display->core_pointer);
event->crossing.y = data.win_y;
event->crossing.x_root = data.root_x;
event->crossing.y_root = data.root_y;
+ event->crossing.state = data.state;
event->crossing.mode = GDK_CROSSING_NORMAL;
event->crossing.detail = detail;
gdk_event_set_device (event, display->core_pointer);
event->motion.y = data.win_y;
event->motion.x_root = data.root_x;
event->motion.y_root = data.root_y;
+ event->motion.state = data.state;
gdk_event_set_device (event, display->core_pointer);
node = _gdk_event_queue_append (display, event);
event->button.x_root = data.root_x;
event->button.y_root = data.root_y;
event->button.button = button + 1;
+ event->button.state = data.state;
gdk_event_set_device (event, display->core_pointer);
node = _gdk_event_queue_append (display, event);